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Topics - Myst

#21
Testing / code highlight test
May 10, 2012, 12:32:41 PM
testtest

Code (java) Select

import java.util.Scanner;
public class Rotator {

/**
* Function that returns an array
* @param int[] args - The array to be rotated
* @param int rotation - number of rotations
* @return array
* */
public static int[] rotate(int args[], int rotation){

int last;
for(int i = 0; i < rotation; i++){
last = args[args.length - 1];
for(int j = args.length-2; j >= 0; j--){
args[j+1] = args[j];
}
args[0] = last;
}
return args;
}

/**
* Demonstration for the program
*
* */
public static void main(String[]args){

Scanner input = new Scanner(System.in);
System.out.print("Enter Rotations: ");

int rotations = input.nextInt();   //get user input for number of rotations
int[]nums = {1,2,3,4,5,6,7,8,9,0};

for(int i : rotate(nums, rotations)){ //Display results after rotation
System.out.println(i);
}
}
}



Code (vb) Select

Public Function ClearedMapData(MapData As String) As String 'Remove < 0x20 chars from sc/bw mapdata

Dim M As Long
M = 1

Do Until M >= Len(MapData)


If buf2.GetBYTE(Mid$(MapData, M, 1)) < 20 Then

MapData = Replace(MapData, Mid$(MapData, M, 1), "")
End If

M = M + 1


DoEvents
Loop

ClearedMapData = Trim(MapData)

End Function


Code (cpp) Select

void CryptoSha256::Update(LPVOID lpData, DWORD dwLen){

DWORD i, j, p;
PBYTE pbData = (PBYTE)lpData;

j = (m_Context->count[0] >> 3) & 0x3F;

if ((m_Context->count[0] += dwLen << 3) < (dwLen << 3)){
m_Context->count[1]++;
}

m_Context->count[1] += (dwLen >> 29);

p = 0x40 - j;

if (dwLen >= p) {
memcpy(&m_Context->buffer[j], pbData, p);

Transform(m_Context->state, m_Context->buffer);

for (i = p; i + 0x40 <= dwLen; i += 0x40) {
Transform(m_Context->state, &pbData[i]);
}

j = 0;

}else{
i = 0;
}

memcpy(&m_Context->buffer[j], &pbData[i], dwLen - i);
}
#22
General Discussion / Diablo 3 CE Unboxing
May 08, 2012, 12:02:31 PM
Looks pretty legit, skull statue looks smaller than I expected though

Diablo 3 CE Unboxing
#23
Testing / test spoiler tag
May 08, 2012, 12:14:58 AM
test test test, DID YOU SEE THAT END OF GAME OF THRONES OMGGOMGOMGOMG

[spoiler]DRAGONS DRAGONS DRAGONS[/spoiler]
#24
General Discussion / Thoughts on D3 open beta
April 23, 2012, 12:43:10 PM
So open beta weekend just ended and I managed to finally have free time Sunday night and play for a bit. 
It was pretty cool, music was great also.  Although the Acts went by pretty fast in my opinion in public games. 
You end up wandering around and all of a sudden the rest of the players complete all the objs, well I guess thats the point of group games anyways, but it still went fast none the less, even when i was actively participating.
I then wandered off too far and ended up in an area where there were a shit load of bad guys that wouldn't stop following you, which i then got cornered on the map and died  :(
I was never a Diablo fan to begin with anyways, I played D1 when it came out and never got hooked and since then didn't rly care for diablo, but D3 I can see myself playing more. 

I also noticed public channels have no flood system yet, since there was some noob who kept spamming some of the channels which was pretty annoying and there is no /ignore cmd yet that ive seen.
They'll probably add all that stuff in later. 

Overall, okay game experience....what did you guys think?
#25
Tools / D3Advanced
March 27, 2012, 12:07:32 PM
Your personal helper when developing for Diablo 3. d3.advanced has been created in order to lower the barrier of entry for Diablo 3 hack and other application developers.

Website: http://d3advanced.com/

Requirements:
.NET 4.0
Microsoft Visual C++ 2010 Redistributable Package (x86)

Download Here

QuoteQuick guide on how you use it:

1. Start Loader
- first time you start it, point it to Diablo III.exe
2. Create a new Profile in the Profile Tab
3. Switch to Process Tab
4. Click on the checkbox running to start an instance
5. Play!


Features: -
- Maphack
* Reveals units on the minimap (regular mobs in red, champs/bosses/rares in blue)
* Displays arrowes to level exits
* Minimap Markers are always revealed!
* The correct defiled crypt is colored in a green!

- Instantly exit games
- Instantly craft
- Displays a timer in the left bottom when ingame
- Displays clock in the left bottom when hanging out in the lobby
- Allowes .NET assemblys to be loaded (create bots)

-----------------------------------------------------------

Hotkeys:-
F9 - This was added for testing purposes. It allowes you to port your toon to the xyz position where your mouse cursor is currently pointing at. However, this only has a clientside affect and will not allow you to get past boundaries.
F12 - Toggles the console. Only use this if you absolutely have to! Once ~20 lines have been printed into the console it will result in a crash.

-----------------------------------------------------------

Commandline:-
All commands are prefixed with a dot '.' and can be used in the lobby aswell as in game.
<> signs work as placeholders.

.dotnet:-
Syntax: .dotnet <appdomain> <assembly>
Syntax: .dotnet -unload <appdomain>
Syntax: .dotnet -unload
The dotnet command allowes you to load assemblys into specified appdomains. You can unload all domains at once by writing .dotnet -unload or unload specific domains by writing .dotnet -unload <appdomain>.

.levelarea:-
Displays the currently levelarea of your hero. Used to quickly figure out the currently SNOLevelArea.

-----------------------------------------------------------

All .NET assemblies go into the subfolder Assemblies.


Download Here

API Documention:  http://d3advanced.com/help/
For help/support visit here or IRC Server: irc.synirc.net - Channel: #d3advanced
#26
General Discussion / D3 Retail Client download
March 16, 2012, 02:56:43 PM
As most probably know already, you can download the D3 client.
So far I've just seen the Italian client:
http://eu.media.battle.net.edgesuite.net/downloads/d3-installers/589acdb4-c660-318a-b993-01528fad7da6/Diablo-III-8370-itIT-Installer-downloader.exe
I've heard from one person that some have used the sc2 authkey ( http://us.battle.net/static/mediakey/sc2-authenticationcode-enUS.txt) to install the D3 client, although the D3 authkey (http://us.battle.net/static/mediakey/d3-authenticationcode-enUS.txt) is still empty.  So I'm not 100% sure on how that is working.

If anyone has any other info or links to different clients or any other insight, feel free to post.
8)
#27
Blizzard has set the release date for Diablo 3 and you can now pre-purchase your copy.  As noted before though, PvP will not be there on initial launch, but will later be patched in.

http://us.battle.net/d3/en/blog/4612389/Test-3_16_2012
#28
General / DIABLO 5 RELEASED!!!!
March 14, 2012, 11:27:48 AM
lulz  :D

#29
General Discussion / No PvP on initial D3 launch
March 09, 2012, 07:47:24 PM
Apparently they don't like where PvP is at and are not going to include it when they launch D3 to the public.  They will later add it through a patch.
http://us.battle.net/d3/en/blog/4574895
#30
Site News / Mooege - Top 10, 2011 Open Source Project
January 23, 2012, 06:05:49 PM
Congrats to all the developers contributing to D3 Emulator project, known as Mooege.  It has come so far since we started the movement here.   Congrats once again and cheers to more milestones.




http://www.pcworld.com/businesscenter/article/248514/10_new_open_source_projects_you_may_not_know_about.html
#31
Site News / News
January 18, 2012, 07:21:53 PM
Check out the forum for various battle.net bots, gaming sections, discussions and more. 
Also available are loads of info on Mooege, the D3 Emulator, as well as Starfriend, the SC2 LAN software. 
Feel free to post and thank you for visiting.
#32
Site News / SOPA Downtime
January 17, 2012, 08:28:10 PM
DarkBlizz is going down at Midnight (US-EST) in protest of SOPA and PIPA.  Join us by blacking out your site with http://darkblizz.org/sopa/SOPA.html or contact your senators and urge them to block this bill. 
#33
Fun Forum / WWII - A History | via facebook
December 21, 2011, 12:56:50 PM










#34
The Workshop / Blogs
December 17, 2011, 06:21:05 PM
Users can now have their own Blogs.  Click on "Blogs" in the menu to see all the blogs being posted. 
My Blog: http://darkblizz.org/Forum2/index.php?blog=1
#35
General / 10 Billion Android Apps Downloaded
December 08, 2011, 03:34:02 PM
In my opinion, Android Apps, or apps in generally is a huge market currently and in the future.  Personally I started learning Java and the Android SDK so I can start and become an appillionaire!   8)
Anyways what apps/device do you guys use and are there any developers out there that are making serious money by making apps?
http://www.wired.com/gadgetlab/2011/12/10-billion-apps-detailed

#38
World of Warcraft / Mists Of Pandaria
October 27, 2011, 10:14:43 PM
So apparently there's a new Panda race and Monk class coming along to WoW.  I don't why Panda's but I'm sure Blizzard will still sell copies. The new WoW exp will also have:
QuotePandaren, a new playable race
    Monk, a new class
    An increased level cap of 90
    Several new zones on a new continent
    PvE Scenarios
    New Challenge modes for dungeons
    A new talent system
    Pet battling system

World of Warcraft: Mists of Pandaria Preview Trailer

For a more detailed info/pics:
http://us.battle.net/blizzcon/en/blog/3768753/World_of_Warcraft_Preview_Panel_Mists_of_Pandaria-10_21_2011
#39
Diablo 2 / 1.13d Patch
October 27, 2011, 02:30:39 PM
Hash Files: http://darkblizz.org/Hashes
Verbyte: 0x0D

QuotePatch 1.13d
--------------------------------------------------------------------------

New Features

Ignoring players is now saved between sessions of the game. All ignores are now written out to disk (file: 'ignorelist'). This feature can be toggled by issuing the command '/ignorepersist'.
Users can now filter messages based on content by issuing the command '/filtermsg <content>'. To unfilter content issue the command '/unfiltermsg <content>'. (The maximum length of a filter pattern is 128 characters)
Users can now set their home channel by issuing a new Battle.net chat command '/home <channel name>' while in the Battle.net chat interface.
Users can return to their home channel at any time by issuing the command '/home' while in the Battle.net chat interface.

Major Bugs

Fixed a known dupe method.
Fixed another issue where players were able to stack auras in an unintended way.

Minor Bugs

Fixed a bug where Mercenaries wouldn't have multiple auras active when they should have.
Fixed an issue where players could create games prefixed with color codes.
Potentially fixed an issue where players would be disconnected when watching the cinematics when in a Battle.net game.
Fixed an issue where the game would crash when running in windowed mode with sound disabled and the game tried to play a cinematic.
#40
Site News / Looking for Forum section mods
October 27, 2011, 12:47:10 PM
Hello world. 
The only way sites survive is through content and a steady stream of audience.  So I'm looking for a few committed individuals to join our team and continue keeping this website alive.

Moderators will be in charge of moderating there given section, i.e typical forum housework, moving/deleting/organizing topics&posts.  And provide new topics/posts that spark discussion or give valuable information.

Right now I'm looking for SC2 and Diablo3 section moderators.   These individuals should be active online and play the games they're moderating.  They should be frequent posters and familiar with SMF forum software, so they can moderate properly.  However if you're new to SMF but a worthy candidate, we'll train you.  If  you feel passionate about another section of the site or want something created, that you'd like to be a part of more - then let us know also, we're open to suggestions.

So if you're interested, let us know what section you'd like to be a moderator of or if you feel you'd be better with a specific sub-section under the main section (ex: sc2 lan under SC2 section) let us know also.   Also let us know if you ever had experience moderating a forum before and which forum software/site is was.  Also let us know why you would be a good moderator.  Also you must be a frequent site member to be considered.

So either reply here, or PM me, or visit me on irc.darkblizz.org #DarkBlizz

~Cheers