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Messages - vitalsine

#1
General / Re: Diablo 3 Server Emulation progress
September 21, 2011, 10:03:00 AM
Lets get back on topic...
#2
lol. Alt F4 is key. Dumb asses like that guy need to go back to the basics.
#3
General Discussion / Re: Zerg VS Protoss (AI)
March 07, 2010, 10:11:36 PM
Protoss are nuts-o in 6.1, I am getting owned by HT and Immortals. haha. They are making alot of air units too. Jeez! Terran not so bad, but Toss is Boss.
#4
6 was great, cant wait to see what aditions youve made so quickly. Great work guys. Been using this mod since v2. Gets way better every time.
#5
Yea, the AI definetly hordes around its teamates bases. With 6.0 its still a challenge taking down a base. But my teamates just sat at my base the whole damn time. haha. Whack. Still good though, lets hope someone can figure out how to make them know we are allied.
#6
Sweet :)

Your the man!

Metalopolis 3v3
#7
I can confirm that the new nVidia drivers ruin the game. Dont update!
#8
Not enough Pylons / Re: Protoss MASS Carrier
March 07, 2010, 01:05:00 PM
lol @ the first video posted earlier. i couldnt get enough of all the chinese squeeling. hahaha.
#9
Terran AI brings the pain
#10
Quote from: Katie Drake on March 07, 2010, 02:15:50 AM
Hey, signed up to say thanks and also to ask for some help.

Whenever I apply AI 6.0 and start the game using LazyLauncher2 the game will start with the fog of war all over the map and there are no bases or units at all. Everything's just... empty. I have no minerals or gas and a population of 0. Does anyone know what might be going on?

Thanks!

Are you sure your running the correct maps? Try downloading Syk0's map kit, it has everything youll need and they all work flawlessly. With the new StarCraft Launcher 2.0.2 you can choose yours and AI races, as well as colors. Great launcher. It uses LL2.
#11
This was a huge improvement over 5.5 IMO. Couple things I noticed...

1v1 Kulas Ravine TvP

1. I built one of my expansions in a base where both ends were blocked by boulders. The AI was too dumb to destroy the obstructions and just stood there. When I approached on the clifftop they ran off, but kept coming back which let me pick them off. I have to say, if I wasnt able to do that I would have lost.

2. I noticed that they did not build one single air unit. They did tech out their ground forces to the max, and they had tons of ultras. Almost too many though. Nice to see a variation of units though. I saw Zerglings, Hydralisks, Ultralisks, Benglings or whatever, and I think that is it.

3. The AI did not expand uncontrollably. They had 4 bases, but in previous versions I found that they were occupying all areas on the map that I was not. Lots of defenses and they had some burrowed lings defending. 2 out of 4 bases had queens.

4. The AI forces replenished quickly, almost too fast though. I feel like they should have come in maybe 3 big waves instead of 6 smaller ones. That may have been more effective.

I will post more analysis as I play against other races. Although I did enjoy 6.0 so far. Just play with what they give you. I did not build any air units myself, keeping it even. And it was a great match! They kept building men at the end instead of just sitting there!

Kudos!!
#12
I havent had any issues at all with the game. Im running 45+ FPS in Ultra Graphics mode. Best part is Im only running Windows 7 Ultimate with 2 gigs of ram. lol. New CPU and Mobo really kickin ass.
#13
General Discussion / Re: SC2 Patch #3 is out
March 07, 2010, 12:27:54 AM
No prob buddy
#14
Gotta run for a bit, but I cant wait to give this a shot. Good work Turd!
#15
General / Re: Nice New Logo!!!!
March 06, 2010, 12:23:28 PM
Thanks yo! I am going to work on a better one at some point. I want to try to associate chars from all the Blizzard games.