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Messages - Kernel64

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1
General Discussion / Re: Breaking the M3 file (MDX3)
« on: February 28, 2011, 01:16:30 PM »
Thanks Myst.

2
General Discussion / Breaking the M3 file (MDX3)
« on: February 28, 2011, 01:01:05 PM »
Hey guys, been a long time.

Blizzard uses for their models the m3 file format. Some guys are creating scripts for import/exporting models from 3d apps.

Their problem is mainly trying to document mdx3, and I'm guessing you guys have the power and skills to unravel this thing quite easily. They say once the documentation is complete, any export/import tools will be quite easy to make.

I'm sincerely hoping you guys could help them out.

Thanks.

3
General Discussion / Re: About Razor's Crack
« on: August 05, 2010, 06:50:22 PM »
Thanks berry, I guess well just have to wait for the crack to mature. Everything just seems so convulted and confused right now. There seems to be a need to distill this thing to one solid way/process.


Thanks again.

4
General Discussion / Re: About Razor's Crack
« on: August 05, 2010, 05:47:20 PM »
Guys, does the razor crack enable the editor as well?

5
Thanks a lot man. Can you verify if the editor works through this .reg crack?

6
General Discussion / [request] Authentication Applier for Offline Play
« on: August 01, 2010, 02:54:27 PM »
A lot of people are having problems with playing in offline mode, and these are people who have a valid sc2 license. Always connected doesn't really work for everyone, which we all could agree on.


Without the skills to code this kind of stuff, I am looking forward to finding a tool that makes offline play available.


As far as I know, these are the stuff that gets the "you must authenticate your copy" error:


1. Offline mode using a valid account -- a valid account stores campaign data in one's own pc, and offline mode supposedly allows players to continue their SP experience even without connection.


2. Offline editor -- running the editor requires some kind of authentication just as the above.


3. Offline Test Document -- in the editor, you can test your work, which loads SC2 with your map from the editor. The problem circles back to #1, but with a different error.


The real issue is simple at face value: some sort of module is downloaded from the servers which supposedly authenticates your copy and allow you to play offline (without connection) either using your account name or the 3 guest options in guest mode for 30 days. However, something goes wrong. Somehow this module is no longer existent even by just getting disconnected while playing a game.


Anyway, I'm pretty confident you guys can figure this out. This request would eventually, if possible, help people who need them.


Thanks in advance, and I hope you guys would consider this request.


Again, thank you.

7
Not enough Pylons / Re: Crack to play against AI for the full version
« on: August 01, 2010, 02:43:16 PM »
Many are looking for it too since Blizzard's offline mode is still broken. Also with the editor would be nice.


Or an authentication module applier every time one runs the game without internet connection. It seems the client has some problems with keeping a valid authentication in one's pc.

8
SC2 Tools / Re: SC2 Single Player Crack
« on: July 31, 2010, 12:52:33 PM »
Thank you so much.

9
SC2 Tools / Re: SC2 Single Player Crack
« on: July 31, 2010, 03:02:10 AM »
Hey guys, does this crack have the editor crack as well? It's stupid that official offline mode including the editor is currently messed up for some people.


Which crack has the editor crack?

10
Starcraft II Beta / Re: Starcraft II Crack
« on: July 19, 2010, 09:31:02 PM »
Hmm.. There must be something in the beta files that are encrypted which gets decrypted the same way.

11
Starcraft II Beta / Re: Starcraft II Crack
« on: July 19, 2010, 08:58:23 PM »
Okay, hold up. Has someone looked at the beta SWF yet and see if it has something of a key that can be used for Authenticating?

The auth key is the decrypt key right? Or is it something else entirely?

12
Nice.

Do you think the WoW MPQE can be examined for the process of decryption? If I remember correctly there was this thing about MPQE and WoW.

Maybe there is a way to directly manipulate the MPQE file without going through the install process.

13


i will have to stop on that, maybe was wrong from me to inform people i managed to install it i was just so exited didnt know i will cause so much panic i thought other will have figured it out allready!


this is the 2only time i use my skills to crack something like a game, usually i do the opposite in rl programming job.

and as SilentDeath said i did this because was so fun and interesting!

No. You were right to have protected yourself. I would have done the same. And to say it can be done would stir some waters into overflowing. ;)

I say, you did what you have to, and have done what you think is best. I can't wait till the 27th, and see for myself the awesome which is your crack and bypass-es. :)

Cheers!

/whisper, or maybe you could slip this thing through some torrent or something?

14
nvm.

Vernam, if you see it fit, so be it. I wish I had your skills though.

15
Vernam, I swear not to spoil anything.

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