Main Menu
Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - Espionage724

#1
General / Re: Diablo 3 Server Emulation progress
November 26, 2011, 08:15:11 AM
Quote from: Phanamine on November 24, 2011, 12:50:48 AM
Yes it is currently working for patch 6.. However I would like to see MooExt updated.. It would make it a hell of a lot easier on the Diablo populous.. Until then.. I suggest patching and Updating you commit's as much as possible.

What's so hard with the current way of updating and compiling? I simply just download the latest quick and painless zip from github, extract it somewhere, find the VS2010 solution, build it, done :p

I don't exactly know what MooExt is though, but to my knowledge, it just automates that process I mentioned?
#2
General / Re: Diablo 3 Server Emulation progress
November 22, 2011, 03:51:24 AM
If it's wanted at all, I could probably upload my non-patched (doesn't have patch 5 or 6, or whatever the last 2 patches are) client on bit torrent or something?
#3
Quote from: AlphaT on November 05, 2011, 02:58:44 AM
OMG, WTF?! I loadet mooege 3 weeks ago, all worked right. Now i download and try to run the last build, second day, and get some stupid errors... ???






Than run .exe  ???



Do you have some ideas?   ::)

1. Those aren't errors, their warnings. If they were errors, you wouldn't of been able to compile :p

2. You need to copy D3 mpq's to the MPQ folder in Mooege's directory somewhere (it's not really "that" hard, I figured that out without reading anything :p). Can't really say which folders exactly though, I'm not in front of my main computer atm :/ Good luck
#4
Support / Re: NEW BUILD BUGS REPORT HERE PLEASE!!!
October 30, 2011, 10:40:45 PM
Quote from: Phanamine on October 26, 2011, 09:31:07 AM
"IF" u see an Item call "Bad GBID" On the ground In all Caps.. DO NOT PICK IT UP! It will crash you..
Confirmed. I was curious as to what a "Bad GBID" was, and I found out :p
#5
General / Re: Diablo 3 Server Emulation progress
October 19, 2011, 06:22:34 PM
Quote from: Draxanoth on October 15, 2011, 09:33:54 PM
Quote from: alexandreonly on October 15, 2011, 03:47:51 PM
Quote from: Espionage724 on October 13, 2011, 09:50:55 PM
Hmm, the only thing I question is, why is multiplayer being worked on, when spells don't even work? I mean I'm not ungrateful or anything (really, any work done is awesome :p), but, wouldn't it be better to have working spells and kill-able creatures first then, just being able to walk around with friends?

(if spells and monster events work, then disregard my fail :p)

Right, the characters and combat must be priority. Mess around with friends in multiplayer, chating, spawning zombies and doing click-9001 damage is not what some people are looking for.
People with this much gall should get an instant ban hammer.  The Mooege clan is spending hours of their free time trying to implement a feature blizzard stole from us, and all you can do is bitch about how it's not meeting your expectations?  Go build your own then.

:D :D :D :D :D :D

I wasn't bitching btw lol. As I stated, I don't really mind, I was just asking. Think of it like this, lets say I'm building an emulator for a racing game. What would make more sense to work on first? Having people being able to drive a car around, or a scoreboard for who finishes the track first?
#6
General / Re: Diablo 3 Server Emulation progress
October 13, 2011, 09:54:38 PM
Quote from: eleveneleven on October 11, 2011, 08:18:11 PM
Quote from: H2Omelon93 on October 11, 2011, 06:39:11 PM
just wonderign if there is any work being done on a mac crack, if not would it be difficult to make or change it? good luck

yep there's an easy fix...get the superior PC

I haven't heard of a mac crack, but an easy solution would be to just get a virtual machine or something :p (I don't understand how compiling works "exactly", but I would think it would be a simple grab the source, "modify" some things, then compile it to a OS X executable)
#7
General / Re: Diablo 3 Server Emulation progress
October 13, 2011, 09:50:55 PM
Hmm, the only thing I question is, why is multiplayer being worked on, when spells don't even work? I mean I'm not ungrateful or anything (really, any work done is awesome :p), but, wouldn't it be better to have working spells and kill-able creatures first then, just being able to walk around with friends?

(if spells and monster events work, then disregard my fail :p)
#8
General Discussion / Re: Possible Dibalo 3 beta key
October 03, 2011, 05:41:31 AM
Quote from: windir on October 02, 2011, 01:05:16 PM
Quoteguys, I did some future research, this is a Chinese game community site, they managed to get hold of some beta keys, what they did is, they are sharing these keys to a very large player pools, by asking them to promo their site and then post their confirmed link to that post. I had done that, and already enter the queue of experience the beta, typically, everyone will be able to play the game for 4 hours, and then the key will be re assigned to another qualified member. My schedualled play time is today tho, will let you guys know how it goes. It's not ideal, only 4 hours, but better than nothing.

I didunt understand anything from that suite and from you can you make a tutorial how to do it pls

Doesn't seem legit... but I could be wrong...
#9
General / Re: Diablo 3 Server Emulation progress
September 27, 2011, 07:51:29 PM
Quote from: drifter000 on September 27, 2011, 05:33:48 PM
Quote from: kryp2nite on September 27, 2011, 04:15:18 PM
Another update on experience gain when attacking some mobs..  ;D

I have downloaded there latest release raistlinthewiz-d3sharp-ed2fd74 but when I walk along the road I encounter no mobs?

Any help would be awesome! ;D

Build v0.0.4287.25693

Press "1" :p
#10
General / Re: Diablo 3 Server Emulation progress
September 24, 2011, 03:06:19 PM
Quote from: Moosey on September 24, 2011, 11:28:16 AM
I think BoyC & raistlingthewiz should combine their work together and develop on the same project. Why are they seperated, they are both focusing on different areas from what I see.

Who knows. Why are their several other different projects that all aim to do the same thing? I'll never understand why another game has like 5+ server emulators that all aim to do the same thing...
#11
General / Re: Diablo 3 Server Emulation progress
September 22, 2011, 11:17:38 PM
Quote from: Whatever on September 22, 2011, 06:09:59 PM
Btw. when u use a Emu u have missing Texture and Effects

so if u wanna have a rly. "quality Check" u need a real running Server and not a 1/2 done Emu.

greez ;)

is this stating a fact or is this more of an "obvious" thing? Because I would think all textures and effects would be available and rendered without problem, since I figure textures and effects are client-side
#12
General / Re: Diablo 3 Server Emulation progress
September 22, 2011, 04:08:01 PM
Quote from: AntonG on September 22, 2011, 02:20:25 PM
i got an question,
this emu we playing, the graphics, are they affected by the settings we choose, or its auto set to low?

i put everything on high possible, they game doesnt seem to be so awesome at graphics, and im able to run it smooth, while i got a vid cared rated "low"

I got a card rated med, and I get a smooth 60+ FPS all the time. I'm hoping either my card is just better then it's rated (Radeon HD 5570), or if it is because of no monsters, I hope my FPS doesn't drop that much :p
#13
Quote from: analhue on September 20, 2011, 07:07:59 PM
Quote from: Blintux on September 20, 2011, 04:31:56 PM
Cheers! I successfully added some cool item to my character :)
Screenshot

That's how?

- Open "D3Shap/Core/Toons/Toon.cs" in MS Visual C# 2010
- You can find some item ID here: http://forums.penny-arcade.com/discussion/comment/20429143#Comment_20429143
- Replace ".SetGbid(0)" lines to: ".SetGbid( (int)StringHashHelper.HashString2("YOUR_ITEM_ID") )"
  (such as the existing helm or mace)
- Complie and see the result :)

Wooooooow, wait in your ss I can see different chars, vlls and gears, where's that update? I can only play with demon hunter, can't move items nor play with diferents characters or lvl up. Can someone help me or tell me where to download updates??

Patience :)

Updates will most likely appear on the github site for this emu, and when "important" updates come, people will usually compile the emu and put it up for others :)
#14
Quote from: jablay01 on September 20, 2011, 04:18:31 PM
Quote from: ardion on September 20, 2011, 03:33:24 PM
for those experiencing crashing at char selection try the following:

Click Start and then Control Panel
Click View network status and tasks
Click Change adapter settings on the left portion of the Window.
Double-click the icon for the Internet connection you're using. Often this will be labeled "Local Area Connection" or the name of your ISP. If you have multiple connections, make sure not to click the one with the red X.
Click the Properties button.
Uncheck Internet Protocol Version 6 (TCP/IPv6)
Select (highlight) Internet Protocol Version 4 (TCP/IPv4)
Click Properties.
Click Use the following DNS server addresses:
In the "Preferred DNS server" field type 8 - 8 - 8 - 8 (This is Googles free DNS)
In the "Alternate DNS server" field type 8 - 8 - 4 - 4

I was having this problem, tried this and it fixed mine so give it a whirl

Thanks for the fixx

This also worked for me (although I used OpenDNS instead of Google DNS), thanks!
#15
Lol @ Newbs post here  :D

Anyway, my Diablo III client crashes right after I log in (I see character creation for maybe 1-2 seconds) with the new Town PoC. Not too sure why...