October 20, 2021, 07:03:14 PM

Author Topic: Possible bug  (Read 809 times)


  • DarkBlizz
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Possible bug
« on: January 20, 2011, 08:11:27 PM »
Ver .992
The bot will not join its home channel when connected, i have to manually type /join channel

Also, will you plan on making a database for this for access to remote commands instead of using the console?


  • DarkBlizz
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Re: Possible bug
« Reply #1 on: January 23, 2011, 10:00:35 PM »
yeah. that will take like 2 minutes to fix, if you check the suggestions subforum under packets.cpp you can view the code there and you could make a post there as well. void Bot::RP_0x3A(char *DATA). Is where it joins channel

As for the database, yeah that would be simple as well. since i am lazy (thats the reason why i semi open sourced this program so people can code if they are really interested) when i get to that i would just make it a numerical access database

If you want though, you can make commands yourself. commands are under mandate.cpp


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Re: Possible bug
« Reply #2 on: February 08, 2011, 12:17:36 PM »
Hey. I have  read all your topics  and can't understand how to use peace of codes for programming. Can you explain me how to do?
How I can add my functionality to your bot and then test it then I haven't sources?


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