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Quote from: balnazzar951 on March 28, 2010, 03:24:16 PMhe reuploded it and it opens now but new few bugs check this : http://img16.imageshack.us/img16/4318/totallybugged.png Look at ur settings on the left enUS missing.
he reuploded it and it opens now but new few bugs check this : http://img16.imageshack.us/img16/4318/totallybugged.png
bugs i found: -in some maps all players spawn in the same location (as already reported) -location numbers are in the wrong position for some maps -i get "file '.\Cahe\loading-xxx.dds' already exist" (where xxx can be belshir, korhal, xil etc. so i have to delete all cache files exept loading.dds to play again the maps)
Bugs I found:1. Replays still not work (I tried everything, even the tutorial from the link in the main topic).2. The loading screen is now pink square again (not sure if its a bug or you decided to remove the new loading screen).3. Starting locations not appear on my minimap.4. The second time I try to launch the same map the following error appear:"The file '.\Cache\loading-marsara.dds' alredy exists."
my launcher never fails to work, even with 0.27, but my replays NEVER work. the only replays that i can watch are the official replays, and some of my old ones.... it seems the new ai replays don't work at all, giving me the "unable to open map" problemanyone have this problem, or have a fix for it?i've definitely tried every possible way to fix this
Updating my original post with 0.27b.Ok, XP w. sp3 hereNew bug: Now you can select Lost Temple, but when I click Play an error pops out. (something about illegal characters)REMAINS IN 0.27BConfirming:1. installler creates a file called uninstall, without .exe . But removing from Add/remove works. So this is OK.NEW 1b. Installer creates an uninstall line for each version (like 0.25, 0.26, 0.27) instead of just the latest one.2. no start locations on the minimap as in your screenshot. REMAINS IN 0.27B3. computer was also on the same location as I. (tried just blistering sands). FIXED4. an Users folder is created under C:. It seems it is used by the launcher for the cache/map. REMAINS IN 0.27B5. no loading screen as it used to be, though the .dds file is in the cache. FIXED6. second time you try a map you get the Already exist error. FIXED7. your own replays don't work - unable to open map. NOT TESTED YET.
replays works flawlessy here with 0.27."unable to open map" occour if you don't have the cache files for your patch (i use patch 6)
See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box.************** Exception Text **************System.ArgumentException: Illegal characters in path. at System.IO.Path.CheckInvalidPathChars(String path) at System.IO.Path.NormalizePathFast(String path, Boolean fullCheck) at System.IO.Path.NormalizePath(String path, Boolean fullCheck) at System.IO.Path.GetFullPathInternal(String path) at System.IO.File.Delete(String path) at WindowsApplication1.Main.btn_Play_Click() at WindowsApplication1.Main._Lambda$__2(Object a0, EventArgs a1) at System.Windows.Forms.Control.OnClick(EventArgs e) at System.Windows.Forms.Button.OnClick(EventArgs e) at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ButtonBase.WndProc(Message& m) at System.Windows.Forms.Button.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)