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May 23, 2013, 01:08:41 AM

Author Topic: [Starcraft II - Beta Launcher by Valkirie]  (Read 61247 times)

Valkirie

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Re: Re: Starcraft II - Beta Launcher
« Reply #30 on: February 28, 2010, 11:16:47 AM »
Yep, will see what i can do.


Edit: Looks like hacked map plus custom AI are responsible.
« Last Edit: February 28, 2010, 11:18:57 AM by Valkirie »

Venom

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Re: Re: Starcraft II - Beta Launcher
« Reply #31 on: February 28, 2010, 11:30:40 AM »
Yep, will see what i can do.


Edit: Looks like hacked map plus custom AI are responsible.


With a clean install of the beta lazylauncher2.exe works flawlessly.


I didn't give your launcher a test drive since I'm not 100% sure where the problem lies but definitely don't want the "double trouble" again.


Btw, is there any way you can add those TriggerLibs AIs ? They seem pretty crazy for all I've read...

MiCrOMaN1

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Re: Re: Starcraft II - Beta Launcher
« Reply #32 on: February 28, 2010, 11:31:18 AM »
Hmm...Yo Valk It still says missing lazylaunch.exe.....Any fix on that? :(
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Venom

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Re: Re: Starcraft II - Beta Launcher
« Reply #33 on: February 28, 2010, 11:32:59 AM »
Just rename lazylaunch2.exe to lazylaunch.exe...but I would feel better if you could maybe upload a new version that triggers the correct file.

Thanks and good job, keep it up, you made us happy.

MiCrOMaN1

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Re: Re: Starcraft II - Beta Launcher
« Reply #34 on: February 28, 2010, 11:37:15 AM »
I get a error saying unhandled exception...
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Diphoria

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Re: Re: Starcraft II - Beta Launcher
« Reply #35 on: February 28, 2010, 11:45:17 AM »
To those who are getting 2 starting bases/AI not working, you need to navigate to sc2/mods/liberty.sc2mod/ and rename base.sc2data

Diphoria

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Re: Re: Starcraft II - Beta Launcher
« Reply #36 on: February 28, 2010, 11:46:54 AM »
However, there is still a problem as you will receive 2 units everytime you build.

WildFire

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Re: Re: Starcraft II - Beta Launcher
« Reply #37 on: February 28, 2010, 11:47:48 AM »
To those who are getting 2 starting bases/AI not working, you need to navigate to sc2/mods/liberty.sc2mod/ and rename base.sc2data

rename it what to make it work. and starcrack ai works great was an exciting ffa :D
« Last Edit: February 28, 2010, 11:53:59 AM by WildFire »

Jimbo

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Re: Re: Starcraft II - Beta Launcher
« Reply #38 on: February 28, 2010, 11:49:26 AM »
To those who are getting 2 starting bases/AI not working, you need to navigate to sc2/mods/liberty.sc2mod/ and rename base.sc2data


Beautiful. thanks

Valkirie

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Re: Re: Starcraft II - Beta Launcher
« Reply #39 on: February 28, 2010, 11:58:07 AM »
However, there is still a problem as you will receive 2 units everytime you build.


Damn it. I'm trying to figure it out.
If someone would like to help me then i'm available on msn: valkiriebc@hotmail.fr

chikopaws

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Re: Re: Starcraft II - Beta Launcher
« Reply #40 on: February 28, 2010, 12:15:39 PM »
I GOT 2 MOTHERSHIPS.. LOL
 :D

WildFire

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Re: Re: Starcraft II - Beta Launcher
« Reply #41 on: February 28, 2010, 12:19:50 PM »
I GOT 2 MOTHERSHIPS.. LOL
 :D

:O double the pwnage too bad they downgraded them :(

Bu3no

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Re: Re: Starcraft II - Beta Launcher
« Reply #42 on: February 28, 2010, 12:49:08 PM »
« Last Edit: February 28, 2010, 12:52:59 PM by Bu3no »

rwag

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Re: Re: Starcraft II - Beta Launcher
« Reply #43 on: February 28, 2010, 12:56:47 PM »
if you delete mods\LibertyMulti.SC2Mod\Base.SC2Data and start an AI game with lazylauncher then you have only one nexus. if you start with the beta launcher it replace this file and you have two nexus.

chikopaws

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Re: Re: Starcraft II - Beta Launcher
« Reply #44 on: February 28, 2010, 01:02:26 PM »
if you delete mods\LibertyMulti.SC2Mod\Base.SC2Data and start an AI game with lazylauncher then you have only one nexus. if you start with the beta launcher it replace this file and you have two nexus.

yeah.. it's too late for me though  :'(
I've already uninstalled my sc2