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lol fps checkbox and AI selection is in the same place fix it plz!
The AI not working...I extracted TriggerLibs from base file, the program recognise that but no AI in the game!as for the fps box
...A few other suggestions: 1. All the slots are default to user, better make slot 2-N default to computer as the original StarLauncher does. 2. Default Map path is better directed to the launcher's path, not "My Documents", or make the launcher able to save the last used path to registry. 3. Those not able to watch replay must be using Vista/7. The Blizzard Cache path is different from XP so the launcher need to adapt to the OS.
i am loosing my mind is the ai working for anyone of you?
Great. This is now the BEST launcher on the earth. Some easy but useful improvements are: 1. Enable the allied control. I know you already put a checkbox in the program but you hide it. I tested it and it works great with no problem. It's really fun to control the allied AI's army and build units/structures. 2. It's known that the AI mod (TriggerLibs\*.galaxy) currently loaded needs to match the AI used for the replay to prevent Desync. So make it possible for us to choose corresponding AI version when loading a specific replay. 3. Put version info and copyright info to the title together and make GUI looks better. And rename SC2Ext.dll to SC2Launcher.dll to prevent confusion as official SC2 file.
Another thing which would be lovely to have is a tab info with number of players supported by maps.Also I'd like to save and keep selected the last map played or, at least, first map to be selected by default (in this way you always have access to all settings) and maybe to hide the unused slots to not be seen grayed.Thanks for all the work put in there. I love that you chosen the TriggerLibs mod and not packed data. In that way we can quickly edit and test AIs.