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May 22, 2012, 10:42:20 AM

Author Topic: Replay parsing dll  (Read 542 times)

Prometheus

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Replay parsing dll
« on: March 29, 2010, 01:47:31 PM »
OK guys ive finished a rough replay dll (written in .net) which has   the classes i talked about
call initialize(filename) where filename is the replayfile and it   will give back a player array with each players
apm
name
color(as   windows color object)
number of actions
number of chat messages
and   type (player or observer)
also has an array called messages which is just each chat message
each   message has a .tostring which will print it out as: <TIMESTAMP>   PLAYER_NAME : MESSAGE
lastly, it has a property called Winner, which is the string   representation of the game's winner (e.g. "KHB" or "CowGoMoo")
i need some ppl to test it out (as it is still in extreme beta) so please pm   me if you wanna try it
Oh, it requires MPQLib

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Replay parsing dll
« on: March 29, 2010, 01:47:31 PM »