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I hope that you do realize that after 27.07.2010 EVERYBODY will be able to install and PLAY OFFLINE SC2(ofc the offline play is crap - you can't save your progress, you don't earn achievements, etc.).
Quote from: 2g4u on July 21, 2010, 01:28:03 AMI hope that you do realize that after 27.07.2010 EVERYBODY will be able to install and PLAY OFFLINE SC2(ofc the offline play is crap - you can't save your progress, you don't earn achievements, etc.).So you are saying that the people who bought the game wont earn achievements or wont be able to save their game lol.
Also anybody could claim they "have 8 years of experience in C mask and psuedo code, not to mention a doctorate in computer science. I am currently taking classes in electric engineering". How do you expect us to believe you without proof?
The question is why would Vernam do something like fake it. I mean he has already reached popularity with his SC2Allin1, thanks to DarkBlizz.org, so why would he bother faking a crack...to further his popularity? I dunno, I'll wait to see how this all pans out.
I hope that you do realize that after 27.07.2010 EVERYBODY will be able to install and PLAY OFFLINE SC2(ofc the offline play is crap - you can't save your progress, you don't earn achievements, etc.). So the whole "I AM GONNA RELEASE MY CRACK AFTER 27.07.2010" is another one of V7's tries to fool the community. And let me quote this post once more:Ok, to the people who are trying to crack Blizzard's SC2 - read the following.MPQ - MoPaQ file archive format in which the files are compressed to decrease space and enhance ease of use.MPQE - MoPaQ files first used by Blizzard. These files are encrypted.After playing around with PeID and several plugins I found MPQE files to be encrypted in two ways. One - is a simple crc & header corruption which is easily reversible.The other, however is a Salsa20 or ChaCha encryption, BOTH of which are as hard to decrypt as Themida 2.x. This encryption requires a 256-bit key which Blizzard DID NOT RELEASE. It is possible to try to crack the key if you have enough knowledge on the subject, but cracking the key could take months or more.The Sc2 installer WILL DEPROTECT the files WHEN it has the key. So basically, even if you do modify the program so that it will accept any authorization key, the decryption will still require the 256-bit key that BLIZZARD HAS.Vernam claims he cracked the program in a maximum of 3 days. He also said that he used an emulator server to help him with the cracking.Why the hell would you need an emulation server if everything except the encryption-key can be accessed locally?Finally, Blizzard wouldn't release a game before the actual release date with such weak protection that it can be cracked in less then a week!Also, Vernam, I have 8 years of experience in C mask and psuedo code, not to mention a doctorate in computer science. I am currently taking classes in electric engineering, so denying my argument by calling me a script kiddie (Which is what you say to all logical arguments) will just make you an idiot.IN SHORT - SC2 CANNOT BE CRACKED BEFORE THE RELEASE DATE!
It's likely (I'm not 100% sure) that the retail (boxed) version will not contain encrypted files, so it's likely that come early next week that a retail version may surface online.
Now that Vernam7 has the crack available what do you nay sayers have to say?
3.) If he did "crack" the game prior to the 27th, please tell me why the file time/date stamps on his "now released crack" dated at 3am on the 27th of July 2010? he could have at least changed that.