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Quote from: Mezner on March 07, 2010, 02:11:10 PMBeen lurking on this project since around ver. 4. Great work!Three suggestions:Destruction of destructable rocks when it gives the AI quicker access to its own bases. The AI was setting up bases behind destructable areas and then sending tanks all the way around to counter me. Seems like it could make a comparison between the path between its bases and destroy these as needed.If the AI has determined to rebuild in a particular area, it would make sense if it decided to reattach to Reactors / Tech Labs. I would destroy a portion of the base and it'd rebuild barracks away from its own Reactors / Tech Labs.Usage of the Xel'Naga towers. If the enemy must scout me to figure out whether to attack me or not, it might also make sense if it used the Xel'Naga towers as well to figure out if I'm about to attack one of its bases, etc. It would also be nice if it thought to use its cheapest units available to do so.I'm not sure how attainable some of these are, but they are interesting points that all the races could use. I like what you've done so far and I've found that this AI is continuously getting smarter, so I figured some feedback could enhance that further they did destroy the rocks in my game ive also watched it use the towersim sure there is alot more improvment to be madealso Turd if you use the new star launcher, Which allows you to choose teams etc. i always get Mainstate error when playing as observer. even if everyone is in the right slot. and right amount of players on the map. It only happens typically to the second terran or 3rd protoss if there isnt a second terran.
Been lurking on this project since around ver. 4. Great work!Three suggestions:Destruction of destructable rocks when it gives the AI quicker access to its own bases. The AI was setting up bases behind destructable areas and then sending tanks all the way around to counter me. Seems like it could make a comparison between the path between its bases and destroy these as needed.If the AI has determined to rebuild in a particular area, it would make sense if it decided to reattach to Reactors / Tech Labs. I would destroy a portion of the base and it'd rebuild barracks away from its own Reactors / Tech Labs.Usage of the Xel'Naga towers. If the enemy must scout me to figure out whether to attack me or not, it might also make sense if it used the Xel'Naga towers as well to figure out if I'm about to attack one of its bases, etc. It would also be nice if it thought to use its cheapest units available to do so.I'm not sure how attainable some of these are, but they are interesting points that all the races could use. I like what you've done so far and I've found that this AI is continuously getting smarter, so I figured some feedback could enhance that further
Quote from: cloak123 on March 07, 2010, 02:21:12 PMQuote from: Mezner on March 07, 2010, 02:11:10 PMBeen lurking on this project since around ver. 4. Great work!Three suggestions:Destruction of destructable rocks when it gives the AI quicker access to its own bases. The AI was setting up bases behind destructable areas and then sending tanks all the way around to counter me. Seems like it could make a comparison between the path between its bases and destroy these as needed.If the AI has determined to rebuild in a particular area, it would make sense if it decided to reattach to Reactors / Tech Labs. I would destroy a portion of the base and it'd rebuild barracks away from its own Reactors / Tech Labs.Usage of the Xel'Naga towers. If the enemy must scout me to figure out whether to attack me or not, it might also make sense if it used the Xel'Naga towers as well to figure out if I'm about to attack one of its bases, etc. It would also be nice if it thought to use its cheapest units available to do so.I'm not sure how attainable some of these are, but they are interesting points that all the races could use. I like what you've done so far and I've found that this AI is continuously getting smarter, so I figured some feedback could enhance that further they did destroy the rocks in my game ive also watched it use the towersim sure there is alot more improvment to be madealso Turd if you use the new star launcher, Which allows you to choose teams etc. i always get Mainstate error when playing as observer. even if everyone is in the right slot. and right amount of players on the map. It only happens typically to the second terran or 3rd protoss if there isnt a second terran.Interesting. I've been playing many games of Steppes of War and it never seems to destroy the rocks, but instead builds a base beyond them. If a replay or anything else is useful in understanding this "issue" please let me know and I'll try to provide it and/or reproduce it for you.I've also never seen it use the Xel'Naga towers. By "use" I mean keeping a zergling or some such there such that it gets constant visibility.Is there an updated map I have to have to use in conjunction with this or is simply swapping out the SCData file sufficient?
The only problem I see with this AI is the fact that it does not understand which race it is when it attacks. It has been told to create say 16 of the "base unit" So if it is zerg that is 16 zerglins. Terren 16 marines and protoss 16 zelots. So the AI thinks 16 zerglings=16 marines=16 zelots. However one zergling does not=1 zelot. Thus if it is terren its 16 marines is a perfect attack. If it is zerg 16 zerglings is a pathetic attack and if it is protoss 16 zelots is a ficking overwhelming attack. Howabout you make it so it thinks 3 zerglins=2marines=1zelot or 5 zerglings=3marines=2 zelots or something like that.
I found 1 major problem: All races seem to be massing 1st type of unit - mass zerglign, mass zealots, mass marines. In late game they still make them. They shouldnt mass so much tier 1 but after they lose their army next attacks to be massing stronger units including air. The Standard is still easy, you can toy with the CPU as you want. The Cheating AI is pointless - while you improved the AI for both, it is UNBEATABLE. It has no point... I dont know whatever race you are you cant beat it, you will always run out of time and resources and he will come.
speak for yourself but i can beat it.
Quote from: cloak123 on March 07, 2010, 03:34:00 PMspeak for yourself but i can beat it. Can or beated? At maximum game speed?