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Total Members Voted: 68
ok, until now i played strategyAI 0.42 (for patch 10 ofc) ... in which i lose about 33% of the games due to the fact that i'm trying out stuff.So i dl-ed Green Tea 0.4241 and played two games so far, and i hope i've done smth wrong in copying it to the mods folder because the AI is patethic. Using SC2Launcher2.3.1 and patch 10.1st game: Prot vs Terr - Kulas Ravine: proxy pylon in the middle and 4 gateway rush, attacked the terran with 4 zealots, 3 stalkers and 2 sentries. The Terran ONLY HAD 2 Marines.2-nd game: Terr vs Zerg - Kulas Ravine: 2 barracks/1 factory - attacked the zerg with 6 marines, 2 marauders and 1 bike, the Zerg ONLY HAD 1 roach and a queen to defend.
I noticed that this bug does not appear on all maps. I played 3 games on the map Inceneration Zone, there was this bug. Then I played one game on the map Blistering Sands and this bug is not noticed. Now I can not play a few games for the better statistics, but in the future required to test this idea. Also ask other players to check it.
@Shadow: You can suggest some good opening and it will appear in the next version ^^. I remove the diversion just now because it had some bug need to fix.P/S: for the lack of opening, you should try play on random Race to get more variation