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AMAI2 v0.01 Released.http://www.filefront.com/15733535/AMAI2_0.01.zip/First simply prototype version, only contains a simple build for each race right now.from readme:Designer: ZalamanderCoder: AiAndyv 0.01 (none cheating)Experimental first release:- Simple early mid game builds for all races.- Enhanced harassment groups.Next versions plans:- Better harassment.- Multiple builds based to counter enemy tactic.- Better resource/expansion handling.AMAI2 will have the same goal as our original AMAI for WarCraft 3.To make an as challenging and unpredictable opponent as possible while remaining as fun as possible to play with and against.This first version use the state system but enhanced with custom state switches no timer. Future version is going to have many different states to counter different strategies and do state switching based on enemy intell.Reference:Original AMAI for War3: http://www.hornes.pwp.blueyonder.co.uk/AMAI/
But... AMAI wasn't that good in wc3 T__Tstep in the right direction though.
The best AI that I faced already was Zerg from the Chinese x5 AI from LazyLauncher 2.0. Roaches, Lings, Hydra, Muta within the first 5 minutes. I saved the replay after I won and held 3-4 massive attacks containing these unit combinations, but after that 3rd or 4th attack, it didn't know what to do.Is this AMAI2 going to be supportive of all races for AI? I've just been downloading so many AI, files, etc. since the beta and I eventually had to uninstall because I kept spawning two units of everything and even buildings... starting with 2 Nexus, Nexii?Thank you!